Sell Your Video Games for Cash
Games & consoles tier by comp value. Loose discs under $30 (disc only, no case) pay 40% cash / 60% credit. Xbox 360, Xbox One and PS4 games sell slowly for us: under $10 they pay 30% cash / 45% credit, $10–$15 pay 40% / 60%. Bargain-bin games (complete-in-box under $7, loose under $3) pay a flat $0.25–$1.00 instead. Yearly sports games under $15 pay a flat $1.50 complete / $0.50 loose. TCG singles comped $10+ pay 75% cash — lower under that, and bulk-lot commons under $1 price separately.
Carts, discs, consoles and accessories, priced off a real market comp at a published rate: 55% cash (up to 85% on high-value games) or 85% store credit.
The comp is checkable, the rate is published, and the math is the same for everyone.
- paid out to sellers
- $4,685
- items authenticated
- 913
- to inspect after arrival
- 48 HRS
- to cash payout
- 1 DAY
scores
How we get to your offer
Tell us the title and platform
We pull the real market comp
You see the locked math instantly
Ship it in, get paid
The rate is locked. Nobody decides you look like a “70% kind of day.”
Games and consoles: 55% cash, rising to 85% on high-value games; 85% credit, rising to full comp at $30+.
TCG singles $10+: 75% cash (up to 85% at $200+) or 85% credit. Lower tiers under $10 and in bulk lots.
No overrides, no discretion. How the comp is sourced: How We Grade It. Declined items come back at our cost: Guarantee.
Sell by console
Sell TCG singles
Verified before it’s ever listed for resale
Board & shell check
Every cart opened and checked against known-good references.
Tested, not assumed
Boots and plays before it’s marked working.
Common questions
Selling Your Games
Any item with a comp on file qualifies, no minimum dollar threshold. Titles with no reliable comp data may be passed on. TCG singles comped at $10 or under pay a lower rate (50% cash / 75% credit instead of the standard 75%/85%), so for a handful of low-value cards it's usually worth bundling them into a bulk lot instead of mailing each one in individually. Inside a bulk lot specifically, cards comped under $1 pay a flat 25% cash with no credit option — that tier is built for near-worthless bulk commons, not a discount on anything worth submitting on its own.
All of it: consoles, games, and accessories, as long as it's retro hardware or software with a comp on file. We also buy TCG cards: Pokémon, Magic, Yu-Gi-Oh!, and One Piece, raw or graded. One rate difference: consoles are priced at a flat 55% cash / 85% store credit no matter how high they comp — the 85% high-value bump is games-only.
CIB = Complete In Box (game, box, and manual all present). Loose = cartridge/disc only. Box-only and Manual-only are priced separately, since they're collected on their own.
A disc on its own is the hardest thing we resell. Most buyers want the case, and a loose disc under $30 usually sells for only a few dollars once fees and shipping come out. So loose discs under $30 pay 40% cash or 60% store credit instead of the standard 55% / 85%. It only applies when all four are true: it's a game (not a console, controller or accessory), it's loose (disc only, no original case), it's on a disc-based system (PlayStation 1–5, PSP, Xbox, Xbox 360, Xbox One, Series X, GameCube, Wii, Wii U, Dreamcast or Saturn), and it comps under $30. Cartridges (NES, SNES, N64, Game Boy, DS, 3DS, Switch, Genesis and the rest) aren't affected, because loose is how those are normally owned. Neither is anything complete in box. A loose disc worth $30 or more still climbs the normal ladder (75% cash from $30, 85% from $100), and marquee titles worth $50 or more keep their top-tier rate. Have the original case and manual? Add the disc as CIB instead and it prices at the standard rate. The number is still exact before you ship, and even at 40% it's usually well above what a big-box trade-in counter pays for the same disc.
Yearly sports games (Madden, FIFA, NBA 2K, NHL, MLB The Show, NCAA and the like) valued under $15 pay a flat $1.50 complete-in-box ($2.25 credit) or $0.50 loose ($0.75 credit). At $15 and up they pay the normal rates. Last year's roster update still lists for $7–15 online, but it sells slowly, so we pay a fixed amount instead of a share of that number. It covers the yearly series only: arcade and one-off sports games like NFL Blitz, NBA Jam, NBA Street and MLB Power Pros keep the normal rates, and so does any sealed copy. Your quote shows the flat rate before you ship.
For a disc, it comes down to one question: can it be resurfaced to play? If it can, it's paid at our Overly Scratched (resurfacing) rate, scaled to that disc's tier. If it can't be resurfaced to a playable state, it's $0: we don't pay for discs that won't play. That's the only difference, whether it's loose or complete in box, and whether you told us up front or we found it at inspection. Tick "doesn't power on" on the form and the disc is quoted at the resurfacing rate; we test it when it arrives and confirm or zero it before anything is final. You can decline the final offer and have it sent back. Cartridges and consoles are different: a dead cart is usually a repair job (dirty pins, a battery), so those keep our Inoperable and As-Is rates.
The same condition standards TCGplayer and the rest of the industry use. Near Mint = no visible wear. Lightly Played = very minor edge or surface wear, still displays clean. Moderately Played = clearly visible scratches or whitening. Heavily Played = significant wear, but still intact. Damaged = structural damage: creases, tears, water damage. If your card is professionally graded (PSA, BGS, CGC), give us the company and the grade instead and we'll comp off that.
Yes — a sleeve or jewel case, not just the bare disc loose in the box. Discs shift around in transit and pick up scratches easily without something protecting them, and a disc that shows up overly scratched gets priced at that published condition rate instead of standard. Cartridges don't have this issue and are fine to ship loose.
Yes. Every item in a multi-item submission is reviewed and priced individually, so you can accept what works and decline what doesn't. There's no all-or-nothing requirement.
US and Canada for now. The form requires a US or Canadian shipping address; submissions from other countries aren't accepted. Email trades@cart-a-vision.com if you want to ask directly; we don't have a timeline for other countries to share yet.
See your real offer in a couple minutes.
No account, no obligation to ship. Just the comp and the math.