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Start To Payout

How it works.

You list what you’ve got, the offer calculates itself in front of you, and we pay for the shipping both ways.

The rate is set in code off the market comp. The offer you see is the offer.

Up to 85% CashUp to 100% Store Credit
The Whole Thing

Five steps, and you only do three of them.

  1. 01

    List what you've got

    You
    Add each item to the form with a couple of photos. Be honest about flaws.
    Us
    Each line pulls its market comp as you type. Nothing is committed yet.
  2. 02

    Watch the number appear

    You
    Nothing. Your cash and credit figures show up live, per item and in total.
    Us
    Code applies the rate to the comp — nobody decides a number by mood. No comp on file? I price it by hand.
  3. 03

    Accept and ship it free

    You
    Accept, print the emailed label, box it up, drop it off. Put loose discs in a sleeve or case.
    Us
    The label is prepaid, tracked and insured. If we don't take something, we pay to send it back.
  4. 04

    We inspect it in the open

    You
    Check your trade-in's status any time.
    Us
    Inspected and tested within 48 hours of arrival. If anything differs from the quote, you get photos and notes, not just a smaller number.
  5. 05

    You get paid

    You
    Pick cash, store credit, or a split of both.
    Us
    Credit usually issues the day inspection finishes. Cash goes out within 1 business day of approval.
Before You Start

What we actually need from you.

Less than you think. You don't need to know what it's worth.

Games, consoles, accessories

  • Title and platform
  • Completeness — CIB, loose, disc & case, box only, manual only, sealed
  • Whether it powers on, if you know
  • Photos of the label, the box, and anything that looks rough

Completeness moves the number most — get that right and the rest is forgiving.

TCG singles — Pokémon, Magic, Yu-Gi-Oh!, One Piece

  • Card name, set, and card number
  • Condition — Near Mint through Heavily Played
  • Grading company and grade, if it's slabbed
  • Photos of the front and the back, straight on

Graded cards comp off the slab. Raw singles at $10 or less pay less, so send a stack of those as a bulk lot.

The Math

What decides your number.

The market comp for that item in that condition, and which rung of the ladder it lands on. Same rules for a $4 cart and a $600 grail.

Games

Slow movers: Xbox 360, Xbox One and PS4 games under $10 comp
Cash
30%
Credit
45%
Slow movers: Xbox 360, Xbox One and PS4 games $10–$15 comp
Cash
40%
Credit
60%
Loose discs under $30 comp (disc only, no case)
Cash
40%
Credit
60%
Under $30 comp (cartridges and complete-in-box)
Cash
55%
Credit
85%
$30–100 comp
Cash
75%
Credit
100%
$100+ comp
Cash
85%
Credit
100%

TCG Singles

Singles $10 comp and under
Cash
50%
Credit
75%
Singles over $10 comp
Cash
75%
Credit
85%
Singles $200+ comp
Cash
85%
Credit
100%
Bulk-lot commons under $1
Cash
25%
Credit
—

Games that sell for very little whatever their listed value pay a flat rate: complete-in-box under $7 pays $0.50–$1.00 ($0.75–$1.50 credit), loose under $3 pays $0.25 ($0.40 credit), and copies past the second of the same title pay $0.25. Yearly sports games (Madden, FIFA, NBA 2K, NHL, MLB The Show, NCAA and the like) valued under $15 pay a flat $1.50 complete-in-box ($2.25 credit) or $0.50 loose ($0.75 credit). At $15 and up they pay the normal rates. Consoles are a flat rate at every comp. Condition deductions are on Condition Rates; how we call condition is on How We Grade It.

Turnaround

How long each part takes.

  1. Instant

    Your offer

    Live on the form. No comp on file? Priced by hand.

  2. 48h

    Inspection

    From the moment your box lands.

  3. 1 business day

    Cash payout

    From approval. Credit usually same day.

Loose Ends

The rest of it.

Straight Answers

More on the full FAQ, or email trades@cart-a-vision.com.

That’s the whole thing.

Nothing is committed until you accept.