One fixed cut per flaw. Shown before you ship.
Tell us what’s wrong and your offer drops by the cut below. Nothing more, and nothing decided after we’ve got it.
Two issues don’t stack: the bigger cut counts. Bargain-bin games keep their flat rate. Anything not on this page is priced in hand, with the reason in writing, and you can take it or get it back.
What each flaw takes off your offer.
−20%
off your offer
Damaged Label
Torn, peeling, or missing. We don't repro labels — it's sold as-is.
$20.00 game: $8.80 cash or $13.60 credit
Good

Bad

−25%
off your offer
Overly Scratched — Needs Resurfacing
Needs resurfacing to play, and plays once it's done. Normal wear doesn't count.
$20.00 game: $8.25 cash or $12.75 credit
Good

Bad

−50%
off your offer
Functional Issue
A save that won't hold, a sticky button, an intermittent read. Repairable, not free.
$20.00 game: $5.50 cash or $8.50 credit
−65%
off your offer
Damaged Beyond Description
Priced low on purpose — describing it accurately up front pays better than this tier does.
$20.00 game: $3.85 cash or $5.95 credit
−75%
off your offer
Inoperable
Carts and hardware only. A dead one is usually a repair job, so it still pays.
$20.00 game: $2.75 cash or $4.25 credit
−20%
off your offer
Missing Hardware
Cheap to make right — we replace it — so it carries one of the smaller cuts.
$20.00 game: $8.80 cash or $13.60 credit
Good


Bad


−10%
off your offer
Case/Box Damage — Cosmetic Only
Cosmetic only, the game inside is fine. The smallest cut here.
$20.00 game: $9.90 cash or $15.30 credit
Good

Bad

$0
no payout
Destroyed / No Resale Value
An unplayable or cracked disc, a snapped shell. Nothing to resell, no payout.
Discs That Don’t Play
One question: can it be resurfaced to play?
- Yes → −25%, the Overly Scratched cut.
- No → $0.
Inoperable is for carts and hardware only. A cart or console that doesn’t power on at all pays 25% of what a working loose copy would.
Raw cards: one scale, one cut per grade.
No visible wear.
- Cut
- None
- A $120.00 card pays
- $90 cash
Very minor edge or surface wear, still displays clean.
- Cut
- −15%
- A $120.00 card pays
- $76.50 cash
Clearly visible scratches or whitening.
- Cut
- −30%
- A $120.00 card pays
- $63 cash
Significant wear, but still intact.
- Cut
- −50%
- A $120.00 card pays
- $45 cash
Structural damage: creases, tears, water damage.
- Cut
- —
- A $120.00 card pays
- Priced in hand
| Condition | What it means | Cut | A $120.00 card pays |
|---|---|---|---|
| Near Mint | No visible wear. | None | $90 cash |
| Lightly Played | Very minor edge or surface wear, still displays clean. | −15% | $76.50 cash |
| Moderately Played | Clearly visible scratches or whitening. | −30% | $63 cash |
| Heavily Played | Significant wear, but still intact. | −50% | $45 cash |
| Damaged | Structural damage: creases, tears, water damage. | — | Priced in hand |
Damaged (creases, tears, water damage) is the one case quoted by a person in hand, since it’s too variable for a formula. The same scale runs every card value page and the trade-in form.
Other shops publish a range, then decide once they’ve got it.
Doesn't work at all
- CATRP: 50%–100% off
- MyQuickFlips: 50%–100% off
Heavy wear / cosmetic damage
- CATRP: 50%–100% off
- MyQuickFlips: 50%–100% off
Excessive dirt or cleaning
- CATRP: 10%–50% off
- MyQuickFlips: 15%–100% off
Yellowing / discoloration
- CATRP: 25% off
- MyQuickFlips: 20%–100% off
CATRP states: “All offers are based on items that are in 8/10 condition or better.” MyQuickFlips states: “The displayed offer prices are based on items in excellent condition — deductions will apply to those in average, poor, or broken condition.” A range leaves the real number unknown until after inspection. Ours doesn’t.